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Use precompiled headers, fix weak data issues
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@@ -3,13 +3,13 @@
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* Object - Dragon Roost Island - Clouds near Valoo
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_obj_rcloud.h"
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#include "d/d_com_inf_game.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "m_Do/m_Do_hostIO.h"
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#include "d/res/res_bvkumo.h"
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#include "weak_data_1811.h" // IWYU pragma: keep
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namespace {
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const char l_arcname[] = "BVkumo";
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