Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -1
View File
@@ -3,13 +3,13 @@
* Object - Dragon Roost Island - Clouds near Valoo
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_obj_rcloud.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "m_Do/m_Do_hostIO.h"
#include "d/res/res_bvkumo.h"
#include "weak_data_1811.h" // IWYU pragma: keep
namespace {
const char l_arcname[] = "BVkumo";