Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,14 +3,13 @@
// Translation Unit: d_a_pedestal.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_pedestal.h"
#include "d/d_com_inf_game.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
#include "d/res/res_hdai1.h"
#include "weak_data_1811.h" // IWYU pragma: keep
namespace daPedestal {
const char daPds_c::m_arcname[] = "Hdai1";