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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_sail.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_sail.h"
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#if VERSION == VERSION_DEMO
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#include "d/d_s_play.h"
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@@ -19,9 +20,6 @@
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#include "SSystem/SComponent/c_lib.h"
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#include "SSystem/SComponent/c_angle.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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#if VERSION == VERSION_DEMO
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#define REG_SAIL_F(i) REG10_F(i)
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#define REG_SAIL_S(i) REG10_S(i)
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