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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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* King of Red Lions
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*/
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_ship.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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@@ -24,9 +25,6 @@
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#include "d/actor/d_a_grid.h"
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#include "d/res/res_ship.h"
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#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
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#include "weak_data_1811.h" // IWYU pragma: keep
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static char l_arcName[] = "Ship";
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static Vec l_cannon_top = {85.0f, 0.0f, 10.0f};
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static Vec l_tiller_top_offset = {34.0f, 0.0f, 15.0f};
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