Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -3
View File
@@ -3,6 +3,7 @@
* King of Red Lions
*/
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_ship.h"
#include "d/d_procname.h"
#include "d/d_priority.h"
@@ -24,9 +25,6 @@
#include "d/actor/d_a_grid.h"
#include "d/res/res_ship.h"
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#include "weak_data_1811.h" // IWYU pragma: keep
static char l_arcName[] = "Ship";
static Vec l_cannon_top = {85.0f, 0.0f, 10.0f};
static Vec l_tiller_top_offset = {34.0f, 0.0f, 15.0f};