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Use precompiled headers, fix weak data issues
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@@ -3,6 +3,7 @@
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// Translation Unit: d_a_spotbox.cpp
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//
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#include "d/dolzel.h" // IWYU pragma: keep
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#include "d/actor/d_a_spotbox.h"
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#include "f_op/f_op_actor_mng.h"
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#include "d/d_com_inf_game.h"
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