Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -5
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_a_stone.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "d/actor/d_a_stone.h"
#include "d/actor/d_a_sea.h"
#include "d/actor/d_a_player.h"
@@ -16,11 +17,6 @@
#include "f_op/f_op_camera.h"
#include "m_Do/m_Do_mtx.h"
#if VERSION == VERSION_DEMO
#include "weak_bss_936_to_1036.h" // IWYU pragma: keep
#endif
#include "weak_data_1811.h" // IWYU pragma: keep
namespace daStone {
cXyz Act_c::M_axis = cXyz::BaseZ;