mirror of
https://github.com/zeldaret/tww.git
synced 2026-06-20 23:51:19 -04:00
Use precompiled headers, fix weak data issues
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
// Translation Unit: d_com_static.cpp
|
||||
//
|
||||
|
||||
#include "d/dolzel.h" // IWYU pragma: keep
|
||||
#include "dolphin/types.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_salvage.h"
|
||||
@@ -39,8 +40,6 @@
|
||||
#include "d/actor/d_a_npc_bs1.h"
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
|
||||
#include "weak_bss_3569.h" // IWYU pragma: keep
|
||||
|
||||
s32 daLodbg_c::sObjectCount;
|
||||
JKRExpHeap* daLodbg_c::sLocalHeap;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user