Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
View File
@@ -3,6 +3,7 @@
// Translation Unit: d_com_static.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "dolphin/types.h"
#include "d/d_com_inf_game.h"
#include "d/d_salvage.h"
@@ -39,8 +40,6 @@
#include "d/actor/d_a_npc_bs1.h"
#include "SSystem/SComponent/c_counter.h"
#include "weak_bss_3569.h" // IWYU pragma: keep
s32 daLodbg_c::sObjectCount;
JKRExpHeap* daLodbg_c::sLocalHeap;