Use precompiled headers, fix weak data issues

This commit is contained in:
LagoLunatic
2025-08-19 17:15:39 -04:00
parent a32174dff6
commit 217775af4e
629 changed files with 646 additions and 445 deletions
+1 -2
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@@ -3,6 +3,7 @@
// Translation Unit: f_op_actor_mng.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "f_op/f_op_actor_mng.h"
#include "d/actor/d_a_npc_fa1.h"
#include "f_op/f_op_actor.h"
@@ -28,8 +29,6 @@
#include "JSystem/JUtility/JUTAssert.h"
#include "SSystem/SComponent/c_malloc.h"
#include "weak_bss_3569.h" // IWYU pragma: keep
#define MAKE_ITEM_PARAMS(itemNo, itemBitNo, switchNo2, type, action) \
((itemNo & 0xFF) << 0 | (itemBitNo & 0xFF) << 8 | (switchNo2 & 0xFF) << 16 | (type & 0x3) << 24 | (action & 0x3F) << 26)
+1 -2
View File
@@ -3,6 +3,7 @@
// Translation Unit: f_op_msg_mng.cpp
//
#include "d/dolzel.h" // IWYU pragma: keep
#include "f_op/f_op_msg_mng.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "JSystem/JUtility/JUTDataHeader.h"
@@ -26,8 +27,6 @@
#include "m_Do/m_Do_controller_pad.h"
#include <stdio.h>
#include "global.h"
STControl stick;
fpc_ProcID i_msgID = fpcM_ERROR_PROCESS_ID_e;