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G_CM3D_F_INF
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@@ -808,7 +808,7 @@ void down(fganon_class* i_this) {
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sp2C.y += 300.0f;
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gndChk.SetPos(&sp2C);
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f32 height = dComIfG_Bgsp()->GroundCross(&gndChk);
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if (height != C_BG_MIN_HEIGHT && i_this->current.pos.y <= height) {
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if (height != -G_CM3D_F_INF && i_this->current.pos.y <= height) {
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bVar3 = TRUE;
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}
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if ((i_this->m3A4[0] == 0) || bVar3) {
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