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G_CM3D_F_INF
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@@ -274,7 +274,7 @@ void daNh_c::BGCheck() {
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dBgS_ObjGndChk_All gndChk;
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gndChk.SetPos(¤t.pos);
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f32 groundY = dComIfG_Bgsp()->GroundCross(&gndChk);
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if (groundY != C_BG_MIN_HEIGHT) {
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if (groundY != -G_CM3D_F_INF) {
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mGroundY = groundY;
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tevStr.mRoomNo = current.roomNo = dComIfG_Bgsp()->GetRoomId(gndChk);
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tevStr.mEnvrIdxOverride = dComIfG_Bgsp()->GetPolyColor(gndChk);
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