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G_CM3D_F_INF
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@@ -603,7 +603,7 @@ bool dWood::Unit_c::set_ground() {
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gndChk.SetPos(&pos);
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f32 gndHeight = dComIfG_Bgsp()->GroundCross(&gndChk);
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if (gndHeight > C_BG_MIN_HEIGHT) {
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if (gndHeight > -G_CM3D_F_INF) {
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mPos.y = gndHeight;
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cM3dGPla *triPla = dComIfG_Bgsp()->GetTriPla(gndChk);
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