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d_a_player_swim near complete (#711)
* initial progress * more progress * added `dComIfGp_clearItemTimeCount` inline * more progress * more progress * more progress * more progress * more progress * more progress, all code matching except for `setSwimMoveAnime` * resolving symbols, forgot to mention `changeSwimOutProc` is not matching as well * PR changes made, only `setSwimMoveAnime` nonmatching * fixed reference to old member name for `mItemTimeMax`
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@@ -99,7 +99,7 @@ void dComIfG_play_c::itemInit() {
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mItemTimer = 0;
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mItemNowLife = 0;
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mItemNowRupee = 0;
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field_0x4928 = 0;
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mItemTimeMax = 0;
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field_0x4929 = 0;
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mMesgStatus = 0;
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mbCamOverrideFarPlane = 0;
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