use loopmode enum in more places

This commit is contained in:
LagoLunatic
2024-05-10 01:04:38 -04:00
parent 91891dc313
commit 2870b39dd3
25 changed files with 83 additions and 80 deletions
+1 -1
View File
@@ -203,7 +203,7 @@ static BOOL useHeapInit(fopAc_ac_c* i_ac) {
if (i_this->mpBrkAnm == NULL)
return FALSE;
J3DAnmTevRegKey* brk = (J3DAnmTevRegKey*)dComIfG_getObjectRes("Bita", ita_Ef[type]);
if (!i_this->mpBrkAnm->init(i_this->mpModelEf->getModelData(), brk, 1, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, 0, -1, false, 0))
if (!i_this->mpBrkAnm->init(i_this->mpModelEf->getModelData(), brk, TRUE, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, 0, -1, false, 0))
return FALSE;
i_this->mpBgW = new dBgW();