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use loopmode enum in more places
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@@ -274,11 +274,11 @@ namespace daBomb2 {
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J3DAnmTransform* bck_data = static_cast<J3DAnmTransform*>(dComIfG_getObjectRes(resName, VBAKH_BCK_VBAKM));
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JUT_ASSERT(0x30D, bck_data != 0);
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int temp = mBck0.init(mdl_data, bck_data, true, 0, 1.0f, 0, -1, false);
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int temp = mBck0.init(mdl_data, bck_data, true, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, 0, -1, false);
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J3DAnmTevRegKey* brk_data = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(resName, VBAKH_BRK_VBAKM));
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JUT_ASSERT(0x314, brk_data != 0);
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int temp3 = mBrk0.init(mdl_data, brk_data, true, 0, 1.0f, 0, -1, false, 0);
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int temp3 = mBrk0.init(mdl_data, brk_data, true, J3DFrameCtrl::LOOP_ONCE_e, 1.0f, 0, -1, false, 0);
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return mpModel && temp && temp3;
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}
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