use loopmode enum in more places

This commit is contained in:
LagoLunatic
2024-05-10 01:04:38 -04:00
parent 91891dc313
commit 2870b39dd3
25 changed files with 83 additions and 80 deletions
+1 -1
View File
@@ -1669,7 +1669,7 @@ BOOL daNpc_Os_c::dNpc_Os_setAnm(mDoExt_McaMorf* pMorf, int loopMode, f32 morf, f
if(pMorf) {
J3DAnmTransform* pAnimRes = (J3DAnmTransform*)dComIfG_getObjectRes(arcName, idx);
pMorf->setAnm(pAnimRes, loopMode, morf, playSpeed, 0.0f, -1.0f, 0);
pMorf->setAnm(pAnimRes, loopMode, morf, playSpeed, 0.0f, -1.0f, NULL);
ret = true;
}