work on m_Do_controller_pad / m_Do_gba_com (#36)

This commit is contained in:
TakaRikka
2023-09-15 13:51:23 -07:00
committed by GitHub
parent be7d0bb459
commit 2943240c7d
6 changed files with 715 additions and 85 deletions
+50 -18
View File
@@ -4,9 +4,12 @@
//
#include "m_Do/m_Do_controller_pad.h"
#include "JSystem/JUtility/JUTGba.h"
#include "SSystem/SComponent/c_lib.h"
#include "m_Do/m_Do_main.h"
#include "f_ap/f_ap_game.h"
#include "m_Do/m_Do_Reset.h"
#include "m_Do/m_Do_gba_com.h"
#include "m_Do/m_Do_main.h"
JUTGamePad* g_mDoCPd_gamePad[4];
interface_of_controller_pad g_mDoCPd_cpadInfo[4];
@@ -26,6 +29,7 @@ inline void mDoCPd_TRIGGER_CONV(u8 analog, f32& param_1) {
}
/* 80007598-800078C0 .text mDoCPd_Convert__FP27interface_of_controller_padP10JUTGamePad */
// NONMATCHING
static s32 mDoCPd_Convert(interface_of_controller_pad* pInterface, JUTGamePad* pPad) {
// pInterface->mButtonFlags = pPad->getButton();
pInterface->mMainStickPosX = pPad->getMainStickX();
@@ -47,7 +51,7 @@ static s32 mDoCPd_Convert(interface_of_controller_pad* pInterface, JUTGamePad* p
}
/* 800078C0-80007A70 .text mDoCPd_Read__Fv */
void mDoCPd_Read(void) {
int mDoCPd_Read() {
JUTGamePad::read();
if (!mDoRst::isReset() && mDoRst::is3ButtonReset()) {
@@ -61,32 +65,60 @@ void mDoCPd_Read(void) {
JUTGamePad** pad = g_mDoCPd_gamePad;
interface_of_controller_pad* interface = g_mDoCPd_cpadInfo;
for (u32 i = 0; i < 4; i++) {
for (int i = 0; i < 4; i++) {
if (*pad == NULL) {
cLib_memSet(interface, 0, sizeof(interface_of_controller_pad));
cLib_memSet(interface++, 0, sizeof(interface_of_controller_pad));
} else {
mDoCPd_Convert(interface, *pad);
mDoCPd_Convert(interface++, *pad);
}
pad++;
interface++;
}
for (u32 i = 0; i < 4; i++) {
for (int i = 0; i < 4; i++) {
f32 threshold_lo = g_HIO.mTriggerThreshLo;
f32 threshold_hi = g_HIO.mTriggerThreshHi;
f32 trigL = g_mDoCPd_cpadInfo[i].mTriggerLeft;
g_mDoCPd_cpadInfo[i].mTrigLockL = false;
g_mDoCPd_cpadInfo[i].mTrigLockR = false;
if (trigL > threshold_lo) {
if (g_mDoCPd_cpadInfo[i].mHoldLockL != true) {
g_mDoCPd_cpadInfo[i].mTrigLockL = true;
}
g_mDoCPd_cpadInfo[i].mHoldLockL = true;
} else if (trigL < threshold_hi) {
g_mDoCPd_cpadInfo[i].mHoldLockL = false;
}
f32 trigR = g_mDoCPd_cpadInfo[i].mTriggerRight;
if (trigR > threshold_lo) {
if (g_mDoCPd_cpadInfo[i].mHoldLockR != true) {
g_mDoCPd_cpadInfo[i].mTrigLockR = true;
}
g_mDoCPd_cpadInfo[i].mHoldLockR = true;
} else if (trigR < threshold_hi) {
g_mDoCPd_cpadInfo[i].mHoldLockR = false;
}
}
g_mDoGaC_gbaCom.mDoGaC_Connect();
return 1;
}
/* 80007A70-80007BBC .text mDoCPd_Create__Fv */
void mDoCPd_Create(void) {
// NONMATCHING - weird ending
int mDoCPd_Create() {
JUTGamePad::sSuppressPadReset = 1;
JUTGamePad* pad = new JUTGamePad(JUTGamePad::Port_1);
g_mDoCPd_gamePad[0] = pad;
g_mDoCPd_gamePad[1] = NULL;
if (mDoMain::developmentMode != 0) {
if (mDoMain::developmentMode) {
g_mDoCPd_gamePad[2] = new JUTGamePad(JUTGamePad::Port_3);
g_mDoCPd_gamePad[3] = new JUTGamePad(JUTGamePad::Port_4);
} else {
@@ -100,15 +132,15 @@ void mDoCPd_Create(void) {
JUTGamePad::setResetCallback(mDoRst_resetCallBack, NULL);
}
// JUTGba::create();
// mDoGaC_Initial();
JUTGba::create();
g_mDoGaC_gbaCom.mDoGaC_Initial(TestDataManager, 16);
interface_of_controller_pad* cpad = &g_mDoCPd_cpadInfo[0];
for (int i = 0; i < 4; i++) {
cpad->mTrigLockL = false;
cpad->mHoldLockL = false;
cpad->mTrigLockR = false;
cpad->mHoldLockR = false;
cpad++;
g_mDoCPd_cpadInfo[i].mTrigLockL = false;
g_mDoCPd_cpadInfo[i].mHoldLockL = false;
g_mDoCPd_cpadInfo[i].mTrigLockR = false;
g_mDoCPd_cpadInfo[i].mHoldLockR = false;
}
return 1;
}