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https://github.com/zeldaret/tww.git
synced 2026-07-11 14:38:38 -04:00
minor actor cleanup
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@@ -7,7 +7,7 @@
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class disappear_class : public fopAc_ac_c {
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public:
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/* 0x290 */ request_of_phase_process_class mPhase; // Unused
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/* 0x298 */ s32 mSwitchNo;
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/* 0x298 */ s32 mItemBitNo;
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/* 0x29C */ s16 mTimer;
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};
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@@ -23,11 +23,9 @@ namespace daObjOjtree {
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BOOL Draw();
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public:
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/* Place member variables here */
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/* 0x2C8 */ request_of_phase_process_class mPhs;
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/* 0x2D0 */ J3DModel* mpModel;
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/* 0x2D4 */ u8 field_0x2d4;
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/* 0x2D5 */ u8 field_0x2d5[0x2d7 - 0x2d5];
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/* 0x2D4 */ u8 mLockTimer;
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};
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};
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@@ -69,10 +69,10 @@ public:
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void draw();
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~daSea_packet_c() {}
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f32 getMinX() {}
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f32 getMinZ() {}
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f32 getMaxX() {}
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f32 getMaxZ() {}
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f32 getMinX() { return mDrawMinX; }
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f32 getMinZ() { return mDrawMinZ; }
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f32 getMaxX() { return mDrawMaxX; }
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f32 getMaxZ() { return mDrawMaxZ; }
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GXTexObj* getSea0TexObj() { return &mTexSea0; }
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GXTexObj* getSea1TexObj() { return &mTexSea1; }
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GXTexObj* getYuraTexObj() { return &mTexYura; }
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@@ -540,7 +540,7 @@ BOOL stealItem_CB(void* actor);
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fopAc_ac_c* fopAcM_myRoomSearchEnemy(s8 roomNo);
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s32 fopAcM_createDisappear(fopAc_ac_c* i_actor, cXyz* p_pos, u8 i_scale, u8 i_health = 0, u8 i_switchNo = -1);
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s32 fopAcM_createDisappear(fopAc_ac_c* i_actor, cXyz* p_pos, u8 i_scale, u8 i_health = 0, u8 i_itemBitNo = -1);
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void fopAcM_setCarryNow(fopAc_ac_c* i_this, BOOL stageLayer);
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void fopAcM_cancelCarryNow(fopAc_ac_c* i_this);
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s32 fopAcM_otoCheck(fopAc_ac_c*, f32);
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