Add fpc_ProcID type and use it for all process IDs

See https://github.com/zeldaret/tp/pull/2173
This commit is contained in:
LagoLunatic
2024-07-12 21:14:13 -04:00
parent 61d9f474a5
commit 2def735282
159 changed files with 401 additions and 382 deletions
+6 -5
View File
@@ -4,6 +4,7 @@
#include "SSystem/SComponent/c_phase.h"
#include "f_pc/f_pc_method.h"
#include "f_pc/f_pc_method_tag.h"
#include "f_pc/f_pc_base.h"
typedef struct layer_class layer_class;
typedef struct process_node_class process_node_class;
@@ -17,7 +18,7 @@ typedef struct node_create_request_method_class {
// needed to match struct copy
typedef struct unk_process_node_class {
process_node_class* mpNodeProc;
uint mProcId;
fpc_ProcID mProcId;
} unk_process_node_class;
typedef struct node_create_request {
@@ -27,10 +28,10 @@ typedef struct node_create_request {
cPhs__Handler* mpPhsHandler;
node_create_request_method_class* mpNodeCrReqMthCls;
s32 mParameter;
s32 mRequestId;
uint mRequestId;
unk_process_node_class mNodeProc;
layer_class* mpLayerClass;
uint mCreatingID;
fpc_ProcID mCreatingID;
s16 mProcName;
void* mpUserData;
s16 unk_0x60;
@@ -64,7 +65,7 @@ node_create_request* fpcNdRq_CreateNode(u32 pRequestSize, s16 param_2, void* par
node_create_request*
fpcNdRq_Request(u32 param_1, int param_2, process_node_class* param_3, s16 param_4,
void* param_5, node_create_request_method_class* pNodeCreateRequestMethodClass);
s32 fpcNdRq_ReChangeNode(uint pRequestId, s16 param_2, void* param_3);
s32 fpcNdRq_ReRequest(uint pRequestId, s16 param_2, void* param_3);
s32 fpcNdRq_ReChangeNode(uint i_requestID, s16 i_procName, void* i_data);
s32 fpcNdRq_ReRequest(uint i_requestID, s16 i_procName, void* i_data);
#endif