Add fpc_ProcID type and use it for all process IDs

See https://github.com/zeldaret/tp/pull/2173
This commit is contained in:
LagoLunatic
2024-07-12 21:14:13 -04:00
parent 61d9f474a5
commit 2def735282
159 changed files with 401 additions and 382 deletions
+2 -2
View File
@@ -24,8 +24,8 @@
struct title_of_scene_class : public scene_class {
public:
/* 0x1C4 */ u32 pad[0x97];
/* 0x420 */ uint mMoviePId;
/* 0x1C4 */ u8 m1C4[0x420 - 0x1C4];
/* 0x420 */ fpc_ProcID mMoviePId;
#if VERSION == VERSION_PAL
static daMP_c* mMp;