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J3DModel inlines cleanup, procBottleSwing_init match, etc
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@@ -587,7 +587,7 @@ void daArrow_c::setStopActorMatrix() {
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static cXyz offset_arrow_pos(0.0f, 0.0f, -50.0f);
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mDoMtx_stack_c::copy(hitModel->mpNodeMtx[mHitJointIndex]);
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mDoMtx_stack_c::copy(hitModel->getAnmMtx(mHitJointIndex));
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csXyz hitJointRot;
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mDoMtx_MtxToRot(mDoMtx_stack_c::get(), &hitJointRot);
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