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J3DModel inlines cleanup, procBottleSwing_init match, etc
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@@ -1288,7 +1288,7 @@ namespace daBomb2 {
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1.04f,
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1.02f,
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1.01f,
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1.0f
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1.0f,
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};
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if(fopAcM_GetModel(this) == 0) {
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