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J3DModel inlines cleanup, procBottleSwing_init match, etc
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@@ -17,7 +17,7 @@
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const char daObjSwpush::Act_c::M_arcname_kbota[] = "Kbota_00";
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const char daObjSwpush::Act_c::M_arcname_hhbot[] = "Hhbot";
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const daObjSwpush::Attr_c daObjSwpush::Act_c::M_attr[4] = {
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const daObjSwpush::Attr_c daObjSwpush::Act_c::M_attr[] = {
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{
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/* mHeapSize */ 0xAE0,
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/* mFlags */ static_cast<AttrFlag_e>(FLAG_STAY_PRESSED | FLAG_OBEY_SAVE),
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