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J3DModel inlines cleanup, procBottleSwing_init match, etc
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@@ -165,7 +165,7 @@ void dComIfG_play_c::itemInit() {
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strcpy(mInputPassword, "\0");
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field_0x4977 = 0;
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mMesgBgm = 0;
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field_0x4978 = 0;
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m2dShow = 0;
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field_0x497a = 0;
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