diff --git a/src/d/actor/d_a_gy_ctrl.cpp b/src/d/actor/d_a_gy_ctrl.cpp index 1b1048bdd..fa0811792 100644 --- a/src/d/actor/d_a_gy_ctrl.cpp +++ b/src/d/actor/d_a_gy_ctrl.cpp @@ -6,8 +6,14 @@ #include "d/dolzel_rel.h" // IWYU pragma: keep #include "d/actor/d_a_gy_ctrl.h" #include "d/actor/d_a_ship.h" +#if VERSION > VERSION_DEMO +#include "d/actor/d_a_gy.h" +#endif #include "d/d_procname.h" #include "d/d_priority.h" +#if VERSION > VERSION_DEMO +#include "d/d_s_play.h" +#endif #include "d/d_com_inf_game.h" #include "d/d_bg_s_func.h" #include "d/d_camera.h"