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Add fake headers for unsolved weak objects to reduce manual copy-pasting
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+1
-4
@@ -9,13 +9,10 @@
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#include "f_op/f_op_actor_mng.h"
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#include "f_op/f_op_msg_mng.h"
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#include "SSystem/SComponent/c_math.h"
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#include "JSystem/JGeometry.h"
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#include "m_Do/m_Do_mtx.h"
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#include "d/d_item_data.h"
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// Needed for the .data section to match.
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static Vec dummy_2100 = {1.0f, 1.0f, 1.0f};
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static Vec dummy_2080 = {1.0f, 1.0f, 1.0f};
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#include "weak_data_2100_2080.h" // IWYU pragma: keep
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/* 8021A7B4-8021A858 .text angCalcS__14dNpc_JntCtrl_cFPssss */
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bool dNpc_JntCtrl_c::angCalcS(s16* out, s16 targetY, s16 speed, s16 maxVel) {
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