Add fake headers for unsolved weak objects to reduce manual copy-pasting

This commit is contained in:
LagoLunatic
2024-10-19 14:03:50 -04:00
parent cb75b2dad4
commit 329d94a301
84 changed files with 207 additions and 422 deletions
+1 -4
View File
@@ -9,13 +9,10 @@
#include "f_op/f_op_actor_mng.h"
#include "f_op/f_op_msg_mng.h"
#include "SSystem/SComponent/c_math.h"
#include "JSystem/JGeometry.h"
#include "m_Do/m_Do_mtx.h"
#include "d/d_item_data.h"
// Needed for the .data section to match.
static Vec dummy_2100 = {1.0f, 1.0f, 1.0f};
static Vec dummy_2080 = {1.0f, 1.0f, 1.0f};
#include "weak_data_2100_2080.h" // IWYU pragma: keep
/* 8021A7B4-8021A858 .text angCalcS__14dNpc_JntCtrl_cFPssss */
bool dNpc_JntCtrl_c::angCalcS(s16* out, s16 targetY, s16 speed, s16 maxVel) {