Remove dCcS::SetMass-related fakematches

No longer necessary with the PCH for some reason.
This commit is contained in:
LagoLunatic
2025-11-24 18:51:42 -05:00
parent c076a8000f
commit 3393a348e1
13 changed files with 26 additions and 38 deletions
+2 -4
View File
@@ -1905,8 +1905,7 @@ bool dCamera_c::lineBGCheckBoth(cXyz* i_start, cXyz* i_end, dBgS_LinChk* i_linCh
u32 dCamera_c::lineCollisionCheckBush(cXyz* i_start, cXyz* i_end) {
u32 ret = 0;
// Fakematch
u32 result = g_dComIfG_gameInfo.play.mCcS.GetMassResultCam();
u32 result = dComIfG_Ccsp()->GetMassResultCam();
if (result & 2) {
ret |= 1;
}
@@ -1919,8 +1918,7 @@ u32 dCamera_c::lineCollisionCheckBush(cXyz* i_start, cXyz* i_end) {
cM3dGCps cps;
cps.Set(*i_start, *i_end, 30.0f);
// Fakematch
g_dComIfG_gameInfo.play.mCcS.SetMassCam(cps);
dComIfG_Ccsp()->SetMassCam(cps);
return ret;
}