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Automatically generate dCcD_Src structs for most files (#778)
* Add missing enum members for colliders * Auto-generate most dCcD_Src* structs * Manually fix namespaces for 11 TUs
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@@ -6,6 +6,7 @@
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#include "d/actor/d_a_kantera.h"
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#include "d/d_procname.h"
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#include "d/d_priority.h"
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#include "d/d_cc_d.h"
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/* 000000EC-000001E8 .text kantera_nodeCallBack__FP7J3DNodei */
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static BOOL kantera_nodeCallBack(J3DNode*, int) {
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@@ -60,6 +61,34 @@ static BOOL daKantera_CreateHeap(fopAc_ac_c*) {
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/* 00001FA4-00002304 .text daKantera_Create__FP10fopAc_ac_c */
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static cPhs_State daKantera_Create(fopAc_ac_c*) {
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/* Nonmatching */
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static dCcD_SrcSph at_sph_src = {
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// dCcD_SrcGObjInf
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{
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/* Flags */ 0,
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/* SrcObjAt Type */ AT_TYPE_FIRE,
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/* SrcObjAt Atp */ 1,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsPlayer_e,
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/* SrcObjTg Type */ 0,
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/* SrcObjTg SPrm */ 0,
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/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsEnemy_e | cCcD_CoSPrm_VsPlayer_e | cCcD_CoSPrm_VsOther_e,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
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/* SrcGObjAt Spl */ dCcG_At_Spl_UNK8,
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/* SrcGObjAt Mtrl */ 0,
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/* SrcGObjAt SPrm */ 0,
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/* SrcGObjTg Se */ 0,
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/* SrcGObjTg HitMark */ 0,
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/* SrcGObjTg Spl */ dCcG_Tg_Spl_UNK0,
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/* SrcGObjTg Mtrl */ 0,
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/* SrcGObjTg SPrm */ 0,
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/* SrcGObjCo SPrm */ 0,
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},
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// cM3dGSphS
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{
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/* Center */ 0.0f, 0.0f, 0.0f,
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/* Radius */ 40.0f,
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},
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};
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}
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static actor_method_class l_daKantera_Method = {
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