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Make Proc_e enum values consistent across actors
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@@ -162,18 +162,18 @@ void daObj_Hole_c::modeProc(daObj_Hole_c::Proc_e proc, int newMode) {
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}
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};
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if (proc == PROC_INIT) {
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if (proc == PROC_INIT_e) {
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mMode = newMode;
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(this->*mode_tbl[mMode].init)();
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}
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else if (proc == PROC_EXEC) {
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else if (proc == PROC_EXEC_e) {
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(this->*mode_tbl[mMode].exec)();
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}
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}
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/* 000006C0-00000700 .text _execute__12daObj_Hole_cFv */
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bool daObj_Hole_c::_execute() {
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modeProc(PROC_EXEC, MODE_NULL);
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modeProc(PROC_EXEC_e, MODE_NULL);
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setMtx();
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return false;
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}
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