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Add back unnamed namespace methods, all actors now compile again
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@@ -271,7 +271,7 @@ BOOL daObjBarrel2::Method::IsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daObjBarrel2::Method::Table = {
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actor_method_class daObjBarrel2::Method::Table = {
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(process_method_func)daObjBarrel2::Method::Create,
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(process_method_func)daObjBarrel2::Method::Delete,
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(process_method_func)daObjBarrel2::Method::Execute,
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