Add back unnamed namespace methods, all actors now compile again

This commit is contained in:
LagoLunatic
2024-04-22 17:51:41 -04:00
parent f856df04e5
commit 3b40fd0132
101 changed files with 1900 additions and 190 deletions
+25
View File
@@ -23,6 +23,31 @@ void daObjMsdan2::Act_c::Mthd_Delete() {
namespace daObjMsdan2 {
namespace {
/* 0000034C-0000036C .text Mthd_Create__Q211daObjMsdan228@unnamed@d_a_obj_msdan2_cpp@FPv */
void Mthd_Create(void*) {
/* Nonmatching */
}
/* 0000036C-0000038C .text Mthd_Delete__Q211daObjMsdan228@unnamed@d_a_obj_msdan2_cpp@FPv */
void Mthd_Delete(void*) {
/* Nonmatching */
}
/* 0000038C-000003AC .text Mthd_Execute__Q211daObjMsdan228@unnamed@d_a_obj_msdan2_cpp@FPv */
void Mthd_Execute(void*) {
/* Nonmatching */
}
/* 000003AC-000003B4 .text Mthd_Draw__Q211daObjMsdan228@unnamed@d_a_obj_msdan2_cpp@FPv */
void Mthd_Draw(void*) {
/* Nonmatching */
}
/* 000003B4-000003BC .text Mthd_IsDelete__Q211daObjMsdan228@unnamed@d_a_obj_msdan2_cpp@FPv */
void Mthd_IsDelete(void*) {
/* Nonmatching */
}
static actor_method_class Mthd_Msdan2 = {
(process_method_func)Mthd_Create,
(process_method_func)Mthd_Delete,