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Add back unnamed namespace methods, all actors now compile again
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@@ -256,7 +256,7 @@ BOOL daObj_Search::Mthd::IsDelete(void*) {
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/* Nonmatching */
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}
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static actor_method_class daObj_Search::Mthd::Table = {
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actor_method_class daObj_Search::Mthd::Table = {
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(process_method_func)daObj_Search::Mthd::Create,
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(process_method_func)daObj_Search::Mthd::Delete,
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(process_method_func)daObj_Search::Mthd::Execute,
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