Add back unnamed namespace methods, all actors now compile again

This commit is contained in:
LagoLunatic
2024-04-22 17:51:41 -04:00
parent f856df04e5
commit 3b40fd0132
101 changed files with 1900 additions and 190 deletions
+25
View File
@@ -188,6 +188,31 @@ void daObjSwpush::Act_c::Mthd_Draw() {
namespace daObjSwpush {
namespace {
/* 00001FF8-00002018 .text Mthd_Create__Q211daObjSwpush28@unnamed@d_a_obj_swpush_cpp@FPv */
void Mthd_Create(void*) {
/* Nonmatching */
}
/* 00002018-00002038 .text Mthd_Delete__Q211daObjSwpush28@unnamed@d_a_obj_swpush_cpp@FPv */
void Mthd_Delete(void*) {
/* Nonmatching */
}
/* 00002038-00002058 .text Mthd_Execute__Q211daObjSwpush28@unnamed@d_a_obj_swpush_cpp@FPv */
void Mthd_Execute(void*) {
/* Nonmatching */
}
/* 00002058-00002078 .text Mthd_Draw__Q211daObjSwpush28@unnamed@d_a_obj_swpush_cpp@FPv */
void Mthd_Draw(void*) {
/* Nonmatching */
}
/* 00002078-00002080 .text Mthd_IsDelete__Q211daObjSwpush28@unnamed@d_a_obj_swpush_cpp@FPv */
void Mthd_IsDelete(void*) {
/* Nonmatching */
}
static actor_method_class Mthd_Table = {
(process_method_func)Mthd_Create,
(process_method_func)Mthd_Delete,