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Misc fixes
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@@ -274,7 +274,7 @@ void daArrow_c::arrowShooting() {
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setArrowShootSe();
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if (mArrowType == TYPE_LIGHT && !mbShotByZelda) {
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if (strcmp(dComIfGp_getStartStageName(), "GanonK") != 0) {
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if (strcmp(dComIfGp_getStartStageName(), "GanonK") != 0) {
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// Not in Puppet Ganon's boss room.
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mCps.SetAtSpl((dCcG_At_Spl)0xB);
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}
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