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synced 2026-08-18 05:08:57 -04:00
rename fopAc_ac_c member vars to match TP decomp
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@@ -148,8 +148,8 @@ void daHookshot_shape::draw() {
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dKy_GxFog_set();
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// Not sure why the size passed here is smaller than l_matDL's size in the symbol maps.
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GXCallDisplayList(&l_matDL, sizeof(l_matDL) - 0x08);
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GXSetTevColorS10(GX_TEVREG0, hookshot->mTevStr.mColorC0);
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GXSetTevColor(GX_TEVREG1, hookshot->mTevStr.mColorK0);
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GXSetTevColorS10(GX_TEVREG0, hookshot->tevStr.mColorC0);
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GXSetTevColor(GX_TEVREG1, hookshot->tevStr.mColorK0);
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GXSetCurrentMtx(0);
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cXyz chain_pos = daPy_getPlayerLinkActorClass()->getHookshotRootPos();
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@@ -176,7 +176,7 @@ void daHookshot_shape::draw() {
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/* 800F12C8-800F1324 .text draw__12daHookshot_cFv */
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BOOL daHookshot_c::draw() {
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &mTevStr);
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g_env_light.settingTevStruct(TEV_TYPE_ACTOR, ¤t.pos, &tevStr);
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dComIfGd_getOpaListP1()->entryImm(&mShape, 0);
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return TRUE;
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}
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@@ -370,14 +370,14 @@ s32 daHookshot_c::create() {
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mShape.setUserArea(reinterpret_cast<u32>(this));
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mLinChk.ClrSttsRoofOff();
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procWait_init(FALSE);
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mGravity = -5.0f;
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gravity = -5.0f;
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mStts.Init(10, 0xFF, this);
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mCps.Set(l_at_cps_src);
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mCps.SetStts(&mStts);
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int roomNo = dComIfGp_roomControl_getStayNo();
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mTevStr.mRoomNo = roomNo;
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tevStr.mRoomNo = roomNo;
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mStts.SetRoomId(roomNo);
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current.roomNo = roomNo;
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@@ -402,7 +402,7 @@ actor_process_profile_definition g_profile_HOOKSHOT = {
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/* ListID */ 6,
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/* ListPrio */ fpcLy_CURRENT_e,
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/* ProcName */ PROC_HOOKSHOT,
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/* Proc SubMtd */ &g_fpcLf_Method.mBase,
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/* Proc SubMtd */ &g_fpcLf_Method.base,
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/* Size */ sizeof(daHookshot_c),
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/* SizeOther */ 0,
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/* Parameters */ 0,
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