Rename actor orig->home and next->old

This commit is contained in:
LagoLunatic
2024-01-16 18:30:05 -05:00
parent fb6939d9cd
commit 4463680333
45 changed files with 225 additions and 232 deletions
+6 -6
View File
@@ -376,7 +376,7 @@ bool daArrow_c::check_water_in() {
f32 waterY;
fopAcM_getWaterY(&current.pos, &waterY);
f32 deltaY = fabs(next.pos.y - current.pos.y);
f32 deltaY = fabs(old.pos.y - current.pos.y);
f32 waterDist = fabs(waterY - current.pos.y);
cXyz waterHitPos;
if (deltaY < 1.0f) {
@@ -386,7 +386,7 @@ bool daArrow_c::check_water_in() {
if (weight > 1.0f) {
weight = 1.0f;
}
waterHitPos = (next.pos * weight) + (current.pos * (1.0f - weight));
waterHitPos = (old.pos * weight) + (current.pos * (1.0f - weight));
}
mCurrProcFunc = &daArrow_c::procWater;
@@ -631,7 +631,7 @@ BOOL daArrow_c::procMove() {
speedF = 100.0f;
current.pos += speed;
cXyz quarterStepPos = current.pos + speed*0.25f;
mLinChk.Set(&next.pos, &quarterStepPos, this);
mLinChk.Set(&old.pos, &quarterStepPos, this);
field_0x6e6 = shape_angle;
cMtx_copy(mpModel->getBaseTRMtx(), field_0x6b4);
@@ -731,7 +731,7 @@ BOOL daArrow_c::procMove() {
mCurrProcFunc = &daArrow_c::procReturn;
speed *= -0.1f;
speed.y += speed.absXZ();
current.pos = next.pos;
current.pos = old.pos;
field_0x69c = 0x2C00;
mDoMtx_stack_c::transS(current.pos);
mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, 0);
@@ -831,7 +831,7 @@ BOOL daArrow_c::procMove() {
fopAcM_SetParam(this, 3);
speed *= -0.1f;
speed.y += speed.absXZ();
current.pos = next.pos;
current.pos = old.pos;
field_0x69c = 0x2C00;
csXyz temp9;
cM3d_CalcVecZAngle(triPla->mNormal, &temp9);
@@ -893,7 +893,7 @@ BOOL daArrow_c::procReturn() {
shape_angle.x += field_0x69c;
cXyz quarterStepPos = current.pos + speed*0.25f;
field_0x699 = daPy_lk_c::setItemWaterEffect(this, field_0x699, 1);
mLinChk.Set(&next.pos, &quarterStepPos, this);
mLinChk.Set(&old.pos, &quarterStepPos, this);
setBlur();
if (dComIfG_Bgsp()->LineCross(&mLinChk)) {