Rename actor orig->home and next->old

This commit is contained in:
LagoLunatic
2024-01-16 18:30:05 -05:00
parent fb6939d9cd
commit 4463680333
45 changed files with 225 additions and 232 deletions
+6 -6
View File
@@ -331,7 +331,7 @@ s32 daTbox_c::bgCheckSet() {
/* 00000BB0-00000C14 .text searchRoomNo__8daTbox_cFv */
void daTbox_c::searchRoomNo() {
if (mRoomNo == -1) {
mRoomNo = orig.angle.x & 0x3F;
mRoomNo = home.angle.x & 0x3F;
}
if (flagCheck(0x02)) {
@@ -600,7 +600,7 @@ void daTbox_c::CreateInit() {
if (funcType == FUNC_TYPE_GRAVITY) {
mAcchCir.SetWall(30.0f, 0.0f);
mObjAcch.Set(&current.pos, &next.pos, this, 1, &mAcchCir, &speed);
mObjAcch.Set(&current.pos, &old.pos, this, 1, &mAcchCir, &speed);
mGravity = -2.5f;
}
@@ -611,7 +611,7 @@ void daTbox_c::CreateInit() {
/* 00001560-00001624 .text boxCheck__8daTbox_cFv */
s32 daTbox_c::boxCheck() {
fopAc_ac_c* player = dComIfGp_getPlayer(0);
cXyz playerChestDiff = player->current.pos - orig.pos;
cXyz playerChestDiff = player->current.pos - home.pos;
if (playerChestDiff.abs2XZ() < 10000.0f) {
if (fopAcM_seenActorAngleY(this, dComIfGp_getPlayer(0)) < 0x2000 && fopAcM_seenActorAngleY(player, this) < 0x2000) {
@@ -910,7 +910,7 @@ void daTbox_c::OpenInit_com() {
dComIfGs_onTbox(tboxNo);
}
s32 openSwNo = orig.angle.z & 0xFF;
s32 openSwNo = home.angle.z & 0xFF;
if (openSwNo != 0xFF) {
dComIfGs_onSwitch(openSwNo, mRoomNo);
@@ -1231,7 +1231,7 @@ BOOL daTbox_c::execute() {
mAttentionInfo.mPosition = current.pos;
mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
mDoMtx_stack_c::YrotM(orig.angle.y);
mDoMtx_stack_c::YrotM(home.angle.y);
mpChestMdl->setBaseTRMtx(mDoMtx_stack_c::get());
mDoMtx_copy(mDoMtx_stack_c::get(), mMtx);
@@ -1300,7 +1300,7 @@ static s32 daTbox_Create(fopAc_ac_c* i_actor) {
result = dComIfG_resLoad(tbox->getPhase(), "Dalways");
if (result == cPhs_COMPLEATE_e) {
tbox->mRoomNo = tbox->orig.angle.x & 0x3F;
tbox->mRoomNo = tbox->home.angle.x & 0x3F;
u32 shapeType = tbox->getShapeType();
u32 heapSize = heapsize_tbl[shapeType];