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Rename actor orig->home and next->old
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@@ -66,7 +66,7 @@ BOOL daItem_c::releaseLock() {
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/* 800689A8-800689F0 .text checkActionNow__8daItem_cFv */
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BOOL daItem_c::checkActionNow() {
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if (fabsf(speedF) < 0.1f && fabsf(next.pos.y - current.pos.y) < 1.0f) {
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if (fabsf(speedF) < 0.1f && fabsf(old.pos.y - current.pos.y) < 1.0f) {
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return FALSE;
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}
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return TRUE;
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