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clean up some inline parameters
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@@ -494,8 +494,7 @@ static void daBk_shadowDraw(bk_class* i_this) {
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i_this->mShadowId = dComIfGd_setShadow(
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i_this->mShadowId, 1, model, &shadowPos, temp, shadowSize,
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i_this->current.pos.y, i_this->dr.mAcch.GetGroundH(),
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i_this->dr.mAcch.m_gnd, &i_this->tevStr,
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0, 1.0f, dDlst_shadowControl_c::getSimpleTex()
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i_this->dr.mAcch.m_gnd, &i_this->tevStr
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);
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}
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