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clean up some inline parameters
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@@ -678,8 +678,7 @@ BOOL daNpc_Btsw2_c::_draw() {
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cXyz shadowPos(current.pos.x, current.pos.y + 130.0f, current.pos.z);
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mShadowId = dComIfGd_setShadow(
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mShadowId, 1, mpMorf->getModel(), &shadowPos, 800.0f, 20.0f,
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current.pos.y, mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr,
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0, 1.0f, dDlst_shadowControl_c::getSimpleTex()
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current.pos.y, mObjAcch.GetGroundH(), mObjAcch.m_gnd, &tevStr
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);
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dSnap_RegistFig(DSNAP_TYPE_BTSW, this, current.pos, current.angle.y, 1.0f, 1.0f, 1.0f);
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