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clean up some inline parameters
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@@ -2967,8 +2967,7 @@ BOOL daNpc_Md_c::draw() {
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cXyz shadowPos(current.pos.x, current.pos.y + 150.0f, current.pos.z);
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mShadowId = dComIfGd_setShadow(
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mShadowId, 0, mpMorf->getModel(), &shadowPos, 800.0f, 20.0f,
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current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr,
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0, 1.0f, dDlst_shadowControl_c::getSimpleTex()
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current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr
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);
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if (mShadowId != 0) {
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