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clean up some inline parameters
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@@ -2031,8 +2031,7 @@ BOOL daNpc_Os_c::draw() {
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mShadowId = dComIfGd_setShadow(
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mShadowId, 0, pModel, &shadowPos, 800.0f, 20.0f,
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current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr,
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0, 1.0f, dDlst_shadowControl_c::getSimpleTex()
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current.pos.y, mAcch.GetGroundH(), mAcch.m_gnd, &tevStr
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);
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}
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