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https://github.com/zeldaret/tww.git
synced 2026-08-18 13:13:29 -04:00
Use cCcD "All" enums everywhere
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@@ -14,7 +14,7 @@ static dCcD_SrcCps cps_src = {
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/* Flags */ 0,
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/* SrcObjAt Type */ AT_TYPE_UNK800,
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/* SrcObjAt Atp */ 1,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsPlayer_e | cCcD_AtSPrm_VsOther_e,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_GrpAll_e,
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/* SrcObjTg Type */ AT_TYPE_ALL,
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/* SrcObjTg SPrm */ 0,
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/* SrcObjCo SPrm */ 0,
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@@ -45,7 +45,7 @@ static dCcD_SrcCps cps2_src = {
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/* Flags */ 0,
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/* SrcObjAt Type */ AT_TYPE_UNK800,
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/* SrcObjAt Atp */ 0,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsPlayer_e | cCcD_AtSPrm_VsOther_e,
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/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_GrpAll_e,
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/* SrcObjTg Type */ AT_TYPE_ALL,
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/* SrcObjTg SPrm */ 0,
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/* SrcObjCo SPrm */ 0,
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