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Use cCcD "All" enums everywhere
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@@ -173,7 +173,7 @@ static cPhs_State daBO_Create(fopAc_ac_c*) {
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/* SrcObjAt SPrm */ 0,
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/* SrcObjTg Type */ 0,
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/* SrcObjTg SPrm */ 0,
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/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsEnemy_e | cCcD_CoSPrm_VsPlayer_e | cCcD_CoSPrm_VsOther_e,
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/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsPlayer_e | cCcD_CoSPrm_VsGrpAll_e,
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/* SrcGObjAt Se */ 0,
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/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,
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/* SrcGObjAt Spl */ dCcG_At_Spl_UNK0,
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