Use cCcD "All" enums everywhere

This commit is contained in:
LagoLunatic
2025-06-01 16:56:31 -04:00
parent 354a9625fe
commit 46718e76dd
77 changed files with 114 additions and 114 deletions
+1 -1
View File
@@ -17,7 +17,7 @@ const dCcD_SrcCyl daObj_Warpt_c::m_cyl_body_src = {
/* SrcObjAt Atp */ 0,
/* SrcObjAt SPrm */ 0,
/* SrcObjTg Type */ AT_TYPE_ALL & ~AT_TYPE_BOOMERANG,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e | cCcD_TgSPrm_IsPlayer_e | cCcD_TgSPrm_IsOther_e,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_GrpAll_e,
/* SrcObjCo SPrm */ cCcD_CoSPrm_Set_e | cCcD_CoSPrm_IsOther_e | cCcD_CoSPrm_VsPlayer_e | cCcD_CoSPrm_VsOther_e,
/* SrcGObjAt Se */ 0,
/* SrcGObjAt HitMark */ dCcG_AtHitMark_None_e,