Use cCcD "All" enums everywhere

This commit is contained in:
LagoLunatic
2025-06-01 16:56:31 -04:00
parent 354a9625fe
commit 46718e76dd
77 changed files with 114 additions and 114 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ static cPhs_State daSk_Create(fopAc_ac_c*) {
/* Flags */ 0,
/* SrcObjAt Type */ AT_TYPE_UNK2000,
/* SrcObjAt Atp */ 1,
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_VsEnemy_e | cCcD_AtSPrm_VsPlayer_e | cCcD_AtSPrm_VsOther_e,
/* SrcObjAt SPrm */ cCcD_AtSPrm_Set_e | cCcD_AtSPrm_GrpAll_e,
/* SrcObjTg Type */ AT_TYPE_ALL & ~AT_TYPE_BOOMERANG & ~AT_TYPE_WATER & ~AT_TYPE_UNK20000 & ~AT_TYPE_WIND & ~AT_TYPE_UNK400000 & ~AT_TYPE_LIGHT,
/* SrcObjTg SPrm */ cCcD_TgSPrm_Set_e | cCcD_TgSPrm_IsEnemy_e,
/* SrcObjCo SPrm */ 0,