diff --git a/include/d/actor/d_a_bwdg.h b/include/d/actor/d_a_bwdg.h index 79cf2f223..1c9b4fe22 100644 --- a/include/d/actor/d_a_bwdg.h +++ b/include/d/actor/d_a_bwdg.h @@ -8,4 +8,14 @@ public: /* Place member variables here */ }; +class daBwdg_packet_c { +public: + void getMtx() {} + void getNrm() {} + void getPos() {} + void setTevStr(dKy_tevstr_c*) {} + + void draw(); +}; + #endif /* D_A_BWDG_H */ diff --git a/include/d/actor/d_a_coming3.h b/include/d/actor/d_a_coming3.h index dbff9817c..ae1a288ae 100644 --- a/include/d/actor/d_a_coming3.h +++ b/include/d/actor/d_a_coming3.h @@ -4,6 +4,9 @@ #include "f_op/f_op_actor.h" namespace daComing3 { + static void position_is_safety_call_back(void*, void*); + static void position_is_none_obj(cXyz*); + class Act_c : public fopAc_ac_c { public: void get_water_height(float*, int*, const cXyz*); diff --git a/include/d/actor/d_a_fallrock_tag.h b/include/d/actor/d_a_fallrock_tag.h index 5b9fbd8b7..fb7d765eb 100644 --- a/include/d/actor/d_a_fallrock_tag.h +++ b/include/d/actor/d_a_fallrock_tag.h @@ -8,7 +8,7 @@ public: inline s32 create(); inline BOOL draw(); inline BOOL execute(); - void getData() {} + void getData(); // weak but not inlined? void createRock(cXyz*, cXyz*, csXyz*, int, unsigned long); diff --git a/include/d/actor/d_a_himo3.h b/include/d/actor/d_a_himo3.h index d934fc97a..1a3d91639 100644 --- a/include/d/actor/d_a_himo3.h +++ b/include/d/actor/d_a_himo3.h @@ -3,6 +3,10 @@ #include "f_op/f_op_actor.h" +struct himo3_s { + +}; + class himo3_class : public fopAc_ac_c { public: void getPlayerMoveLength() {} diff --git a/include/d/actor/d_a_lod_bg.h b/include/d/actor/d_a_lod_bg.h index ce6882674..310223c37 100644 --- a/include/d/actor/d_a_lod_bg.h +++ b/include/d/actor/d_a_lod_bg.h @@ -9,7 +9,7 @@ class JKRArchive; class daLodbg_c : public fopAc_ac_c { public: - void createHeap() {} + inline void createHeap(); inline BOOL draw(); inline BOOL execute(); void setExecute(int (daLodbg_c::*)()) {} diff --git a/include/d/actor/d_a_majuu_flag.h b/include/d/actor/d_a_majuu_flag.h index b8864dd55..ee0b7f3ab 100644 --- a/include/d/actor/d_a_majuu_flag.h +++ b/include/d/actor/d_a_majuu_flag.h @@ -4,6 +4,23 @@ #include "f_op/f_op_actor.h" #include "SSystem/SComponent/c_phase.h" +class daMajuu_Flag_packet_c { +public: + void changeCurrentPos() {} + void getImageTexObj() {} + void getMtx() {} + void getNrm() {} + void getOffsetVec() {} + void getPos() {} + void getToonTexObj() {} + void setTevStr(dKy_tevstr_c*) {} + + void setNrmMtx(); + void setBackNrm(); + void setNrmVtx(cXyz*, int); + void draw(); +}; + class daMajuu_Flag_c : public fopAc_ac_c { public: void setBaseScale(float) {} diff --git a/include/d/actor/d_a_mant.h b/include/d/actor/d_a_mant.h index 0b3381731..e0e3c79b3 100644 --- a/include/d/actor/d_a_mant.h +++ b/include/d/actor/d_a_mant.h @@ -3,6 +3,24 @@ #include "f_op/f_op_actor.h" +struct mant_j_s { + +}; + +class daMant_packet_c { +public: + void getMtx() {} + void getMtx2() {} + void getNrm() {} + void getPos() {} + void getTexNo() {} + void setTevStr(dKy_tevstr_c*) {} + void setTexNo(unsigned char) {} + void setarg0(unsigned char) {} + + void draw(); +}; + class mant_class : public fopAc_ac_c { public: /* 0x0290 */ u8 m0290[0x1BEC - 0x0290]; diff --git a/include/d/actor/d_a_obj_ajav.h b/include/d/actor/d_a_obj_ajav.h index a976e2429..addce4771 100644 --- a/include/d/actor/d_a_obj_ajav.h +++ b/include/d/actor/d_a_obj_ajav.h @@ -3,15 +3,67 @@ #include "f_op/f_op_actor.h" -class daObjAjav : public fopAc_ac_c { -public: - void daObjAjav_make_splash(cXyz, float); - void check_angle(short*, short); - void daObjAjav_limit_angle(short*, short); - void daObjAjav_get_rot_speed(cXyz, cXyz, short); - -public: - /* Place member variables here */ +namespace daObjAjav { + static void daObjAjav_make_splash(cXyz, float); + static void check_angle(short*, short); + static void daObjAjav_limit_angle(short*, short); + static void daObjAjav_get_rot_speed(cXyz, cXyz, short); + + class Act_c; + + class Part_c { + public: + void checkExeProc(void (daObjAjav::Part_c::*)(daObjAjav::Act_c*)) {} + void draw(daObjAjav::Act_c*) {} + void execute(daObjAjav::Act_c*) {} + void setDrawProc(void (daObjAjav::Part_c::*)(daObjAjav::Act_c*)) {} + void setExeProc(void (daObjAjav::Part_c::*)(daObjAjav::Act_c*)) {} + void set_se_pos(cXyz) {} + + void make_hamon(cXyz, float); + void no_proc(daObjAjav::Act_c*); + void init_data(cXyz, cXyz, dKy_tevstr_c*, cXyz*); + void set_mdl_area(const char*, int, unsigned long); + void init_mtx(cXyz, csXyz, cXyz); + void set_flaw_mtx(cXyz, csXyz); + void set_fall_mtx(cXyz, csXyz); + void fall_init(cXyz, csXyz, short, unsigned short); + void fall_0(daObjAjav::Act_c*); + void fall_1(daObjAjav::Act_c*); + void flaw(daObjAjav::Act_c*); + void draw_normal(daObjAjav::Act_c*); + void draw_flashing(daObjAjav::Act_c*); + void draw_flashing_normal(daObjAjav::Act_c*); + void draw_shy(daObjAjav::Act_c*); + void make_fall_rock(int); + }; + + class Act_c : public fopAc_ac_c { + public: + void check_ev() {} + void check_sw() {} + void on_sw() {} + + void solidHeapCB(fopAc_ac_c*); + void create_heap(); + s32 _create(); + BOOL _delete(); + void init_mtx(); + void set_tex(); + void set_co_offset(); + void check_all_wait(); + void check_end(); + void to_broken(); + void damage_part(); + void make_shot_rock(); + void make_hamon2(cXyz, float); + void set_hamon(float); + BOOL _execute(); + BOOL _draw(); + + public: + /* Place member variables here */ + }; }; #endif /* D_A_OBJ_AJAV_H */ diff --git a/include/d/actor/d_a_obj_buoyflag.h b/include/d/actor/d_a_obj_buoyflag.h index 0b8581934..0b3639da8 100644 --- a/include/d/actor/d_a_obj_buoyflag.h +++ b/include/d/actor/d_a_obj_buoyflag.h @@ -7,6 +7,8 @@ #include "f_op/f_op_actor_mng.h" namespace daObjBuoyflag { + class Act_c; + enum Type_e { }; @@ -14,6 +16,36 @@ namespace daObjBuoyflag { }; + class Packet_c { + public: + void calc_pos_gravity(int, int) {} + void calc_pos_spd(int, int) {} + void calc_pos_spring(int, int) {} + void calc_pos_wave(int, int) {} + + void hasi_nrm_init(); + void draw_hata(daObjBuoyflag::Act_c*); + void draw_hasi(daObjBuoyflag::Act_c*); + void draw(); + void init(daObjBuoyflag::Act_c*); + void calc_wind_base(daObjBuoyflag::Act_c*); + void calc_pos_spring_near(const cXyz*, const cXyz*, float, float); + void calc_pos(daObjBuoyflag::Act_c*); + void calc_nrm(); + void calc(daObjBuoyflag::Act_c*); + void update(daObjBuoyflag::Act_c*); + }; + + class DrawVtx_c { + public: + + }; + + class MoveVtx_c { + public: + + }; + class Act_c : public fopAc_ac_c { public: static s32 make_norm(unsigned int parentPId, cXyz* pos, int roomNo, csXyz* angle) { @@ -33,9 +65,9 @@ namespace daObjBuoyflag { void jump_to_sea(float, float, short) {} void make_barrel2_mine(unsigned int, cXyz*, int, csXyz*, Texture_e, bool) {} void make_barrel2_norm(unsigned int, cXyz*, int, csXyz*, Texture_e) {} - void attr_type() const {} + void attr_type() const; // weak but not inlined? void prm_get_noCull() const {} - void prm_get_texture() const {} + void prm_get_texture() const; // weak but not inlined? void prm_get_type() const {} void mtx_init(); diff --git a/include/d/actor/d_a_obj_coming.h b/include/d/actor/d_a_obj_coming.h index 7481aea3f..90b893f05 100644 --- a/include/d/actor/d_a_obj_coming.h +++ b/include/d/actor/d_a_obj_coming.h @@ -34,7 +34,7 @@ namespace daObjComing { void prm_get_swSave() const {} void prm_get_tblNum() const {} void prm_get_type() const {} - void prm_get_waitTime() const {} + void prm_get_waitTime() const; // weak but not inlined? void chk_switch(); s32 _create(); diff --git a/include/d/actor/d_a_obj_correct.h b/include/d/actor/d_a_obj_correct.h index 97c30fcc8..fff43d562 100644 --- a/include/d/actor/d_a_obj_correct.h +++ b/include/d/actor/d_a_obj_correct.h @@ -5,10 +5,6 @@ #include "d/actor/d_a_obj_try.h" namespace daObjCorrect { - enum Type_e { - - }; - class Act_c : public fopAc_ac_c { public: void prm_get_evId() const {} @@ -18,8 +14,8 @@ namespace daObjCorrect { s32 _create(); BOOL _delete(); void chk_try_actor0(fopAc_ac_c*); - void chk_try_actor1(Act_c*, Type_e, float) const; - void chk_try_actor2(Act_c*, Type_e, bool, float, float) const; + void chk_try_actor1(daObjTry::Act_c*, daObjTry::Type_e, float) const; + void chk_try_actor2(daObjTry::Act_c*, daObjTry::Type_e, bool, float, float) const; void search_movebox(void*, void*); void search_tryColSun(void*, void*); void search_tryColMer(void*, void*); diff --git a/include/d/actor/d_a_obj_doguu.h b/include/d/actor/d_a_obj_doguu.h index 8e91fa3ff..4769e131d 100644 --- a/include/d/actor/d_a_obj_doguu.h +++ b/include/d/actor/d_a_obj_doguu.h @@ -9,7 +9,7 @@ public: inline BOOL _delete(); inline BOOL _draw(); inline BOOL _execute(); - void setEffectMtx(const cXyz*, float) {} + void setEffectMtx(const cXyz*, float); // weak but not inlined? void setPointLight(); void CreateHeap(); diff --git a/include/d/actor/d_a_obj_hsehi1.h b/include/d/actor/d_a_obj_hsehi1.h index b54621de8..64328042d 100644 --- a/include/d/actor/d_a_obj_hsehi1.h +++ b/include/d/actor/d_a_obj_hsehi1.h @@ -7,6 +7,8 @@ class JPABaseEmitter; class daObj_hsh_c : public fopAc_ac_c { public: + ~daObj_hsh_c(); + void isEventAccept() {} void isOffDraw() {} void isTactCancel() {} diff --git a/include/d/actor/d_a_obj_try.h b/include/d/actor/d_a_obj_try.h index 3a659019f..022d5ee16 100644 --- a/include/d/actor/d_a_obj_try.h +++ b/include/d/actor/d_a_obj_try.h @@ -4,6 +4,10 @@ #include "f_op/f_op_actor.h" namespace daObjTry { + enum Type_e { + + }; + class Act_c : public fopAc_ac_c { public: void attr() const {} diff --git a/include/d/actor/d_a_obj_vmsms.h b/include/d/actor/d_a_obj_vmsms.h index 4f3c50635..608d2d195 100644 --- a/include/d/actor/d_a_obj_vmsms.h +++ b/include/d/actor/d_a_obj_vmsms.h @@ -5,7 +5,7 @@ class daObjVmsms_c : public fopAc_ac_c { public: - void check_demo() const {} + void check_demo() const; // weak but not inlined? void solidHeapCB(fopAc_ac_c*); void create_heap(); diff --git a/include/d/actor/d_a_obj_vtil.h b/include/d/actor/d_a_obj_vtil.h index 56e0b9d54..29a013629 100644 --- a/include/d/actor/d_a_obj_vtil.h +++ b/include/d/actor/d_a_obj_vtil.h @@ -6,7 +6,7 @@ class daObjVtil_c : public fopAc_ac_c { public: void camera_off() {} - void check_ev_bit() const {} + void check_ev_bit() const; // weak but not inlined? void prm_get_type() const {} void solidHeapCB(fopAc_ac_c*); diff --git a/include/d/actor/d_a_pirate_flag.h b/include/d/actor/d_a_pirate_flag.h index 22e69376e..f983698d7 100644 --- a/include/d/actor/d_a_pirate_flag.h +++ b/include/d/actor/d_a_pirate_flag.h @@ -3,6 +3,23 @@ #include "f_op/f_op_actor.h" +class daPirate_Flag_packet_c { +public: + void changeCurrentPos() {} + void getEscapeNrmAngle() {} + void getMtx() {} + void getNrm() {} + void getOffsetVec() {} + void getPos() {} + void setNrmMtx() {} + void setTevStr(dKy_tevstr_c*) {} + + void setCorrectNrmAngle(short, float); + void setBackNrm(); + void setNrmVtx(cXyz*, int, int); + void draw(); +}; + class pirate_flag_class : public fopAc_ac_c { public: /* Place member variables here */ diff --git a/include/d/actor/d_a_saku.h b/include/d/actor/d_a_saku.h index f479ea5f2..0f8b21582 100644 --- a/include/d/actor/d_a_saku.h +++ b/include/d/actor/d_a_saku.h @@ -5,14 +5,15 @@ class daSaku_c : public fopAc_ac_c { public: - void _daSaku_create() {} - void _daSaku_delete() {} - void _daSaku_draw() {} - void _daSaku_execute() {} - void _daSaku_isdelete() {} void chkFlag(unsigned char) {} void setFlag(unsigned char) {} + inline s32 _daSaku_create(); + inline BOOL _daSaku_delete(); + inline BOOL _daSaku_draw(); + inline BOOL _daSaku_execute(); + inline BOOL _daSaku_isdelete(); + void CreateInit(); void saku_draw_sub(int); void mode_break_none(int); diff --git a/include/d/actor/d_a_stone2.h b/include/d/actor/d_a_stone2.h index bf456ce26..9e6babcc4 100644 --- a/include/d/actor/d_a_stone2.h +++ b/include/d/actor/d_a_stone2.h @@ -6,6 +6,8 @@ namespace daStone2 { class Act_c : public fopAc_ac_c { public: + Act_c(); + void attr() {} void prmZ_get_evId() const {} void prm_get_cull() const {} diff --git a/include/d/actor/d_a_tag_light.h b/include/d/actor/d_a_tag_light.h index 0a08e2e8a..7f127cf77 100644 --- a/include/d/actor/d_a_tag_light.h +++ b/include/d/actor/d_a_tag_light.h @@ -7,6 +7,8 @@ class J3DMaterial; namespace daTagLight { + static void get_cross_plane_line(cXyz*, float, float, float, float, float, float, float, float, float, float); + class Act_c : public fopAc_ac_c { public: enum Prm_e { diff --git a/include/d/actor/d_a_tag_photo.h b/include/d/actor/d_a_tag_photo.h index 92a199105..8bdec3420 100644 --- a/include/d/actor/d_a_tag_photo.h +++ b/include/d/actor/d_a_tag_photo.h @@ -5,6 +5,8 @@ class daTagPhoto_c : public fopAc_ac_c { public: + daTagPhoto_c(); + void getTagNo() {} s32 _create(); diff --git a/include/d/actor/d_a_warpdm20.h b/include/d/actor/d_a_warpdm20.h index d4ecd32dd..941cafbc5 100644 --- a/include/d/actor/d_a_warpdm20.h +++ b/include/d/actor/d_a_warpdm20.h @@ -5,7 +5,7 @@ class daWarpdm20_c : public fopAc_ac_c { public: - void set_mtx() {} + void set_mtx(); // weak but not inlined? BOOL _delete(); void CreateHeap(); diff --git a/include/d/actor/d_a_ygcwp.h b/include/d/actor/d_a_ygcwp.h index a9d6aa2fa..e64bc91d1 100644 --- a/include/d/actor/d_a_ygcwp.h +++ b/include/d/actor/d_a_ygcwp.h @@ -5,8 +5,8 @@ class daYgcwp_c : public fopAc_ac_c { public: - void check_ev() const {} - void off_ev() const {} + void check_ev() const; // weak but not inlined? + void off_ev() const; // weak but not inlined? void solidHeapCB(fopAc_ac_c*); void create_heap(); diff --git a/include/d/d_bg_w_sv.h b/include/d/d_bg_w_sv.h new file mode 100644 index 000000000..4f5fe9f51 --- /dev/null +++ b/include/d/d_bg_w_sv.h @@ -0,0 +1,22 @@ +#ifndef D_BG_W_SV_H +#define D_BG_W_SV_H + +#include "d/d_bg_w.h" + +class dBgWSv : public dBgW { +public: + void ChkNoCrrPos() {} + void GetBackVtx() {} + virtual void MatrixCrrPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*) {} + void SetBackVtx(Vec*) {} + void SetFlag(unsigned long) {} + + void Set(cBgD_t*, unsigned long); + void CopyBackVtx(); + void CrrPosWork(cXyz*, int, int, int); + virtual void CrrPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*); + void TransPosWork(cXyz*, int, int, int); + virtual void TransPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*); +}; + +#endif /* D_BG_W_SV_H */ diff --git a/src/d/actor/d_a_beam.cpp b/src/d/actor/d_a_beam.cpp index 5ed10c783..8fa8ac5f3 100644 --- a/src/d/actor/d_a_beam.cpp +++ b/src/d/actor/d_a_beam.cpp @@ -4,7 +4,7 @@ // #include "d/actor/d_a_beam.h" -#include "dolphin/types.h" +#include "d/d_cc_d.h" /* 000000EC-00000118 .text __ct__12daBeam_HIO_cFv */ daBeam_HIO_c::daBeam_HIO_c() { diff --git a/src/d/actor/d_a_kanban.cpp b/src/d/actor/d_a_kanban.cpp index a1676fa11..cd4e6040c 100644 --- a/src/d/actor/d_a_kanban.cpp +++ b/src/d/actor/d_a_kanban.cpp @@ -4,7 +4,7 @@ // #include "d/actor/d_a_kanban.h" -#include "dolphin/types.h" +#include "JSystem/J3DGraphAnimator/J3DModel.h" /* 000000EC-0000012C .text __ct__14daKanban_HIO_cFv */ daKanban_HIO_c::daKanban_HIO_c() { diff --git a/src/d/actor/d_a_kui.cpp b/src/d/actor/d_a_kui.cpp index 3eab41353..04cc0ba65 100644 --- a/src/d/actor/d_a_kui.cpp +++ b/src/d/actor/d_a_kui.cpp @@ -6,6 +6,8 @@ #include "d/actor/d_a_kui.h" #include "dolphin/types.h" +class J3DModelData; + /* 00000078-000000C4 .text s_a_i_sub__FPvPv */ void s_a_i_sub(void*, void*) { /* Nonmatching */ diff --git a/src/d/actor/d_a_obj_ajav.cpp b/src/d/actor/d_a_obj_ajav.cpp index 125a7465a..6e51bb70c 100644 --- a/src/d/actor/d_a_obj_ajav.cpp +++ b/src/d/actor/d_a_obj_ajav.cpp @@ -181,11 +181,6 @@ BOOL daObjAjav::Act_c::_execute() { /* Nonmatching */ } -/* 00002CF4-00002D50 .text set_se_pos__Q29daObjAjav6Part_cF4cXyz */ -void daObjAjav::Part_c::set_se_pos(cXyz) { - /* Nonmatching */ -} - /* 00002D50-00002DCC .text _draw__Q29daObjAjav5Act_cFv */ BOOL daObjAjav::Act_c::_draw() { /* Nonmatching */ diff --git a/src/d/actor/d_a_obj_hami2.cpp b/src/d/actor/d_a_obj_hami2.cpp index 7a13a81e4..388a95afe 100644 --- a/src/d/actor/d_a_obj_hami2.cpp +++ b/src/d/actor/d_a_obj_hami2.cpp @@ -4,7 +4,7 @@ // #include "d/actor/d_a_obj_hami2.h" -#include "dolphin/types.h" +#include "m_Do/m_Do_ext.h" /* 00000078-0000012C .text nodeCallBack__FP7J3DNodei */ static BOOL nodeCallBack(J3DNode*, int) { diff --git a/src/d/actor/d_a_obj_hami3.cpp b/src/d/actor/d_a_obj_hami3.cpp index 6ed90c039..4016b073a 100644 --- a/src/d/actor/d_a_obj_hami3.cpp +++ b/src/d/actor/d_a_obj_hami3.cpp @@ -4,7 +4,7 @@ // #include "d/actor/d_a_obj_hami3.h" -#include "dolphin/types.h" +#include "m_Do/m_Do_ext.h" /* 00000078-0000012C .text nodeCallBack__FP7J3DNodei */ static BOOL nodeCallBack(J3DNode*, int) { diff --git a/src/d/actor/d_a_saku.cpp b/src/d/actor/d_a_saku.cpp index 5adf446cc..5412eacd3 100644 --- a/src/d/actor/d_a_saku.cpp +++ b/src/d/actor/d_a_saku.cpp @@ -6,6 +6,9 @@ #include "d/actor/d_a_saku.h" #include "dolphin/types.h" +class J3DModelData; +class J3DMaterial; + /* 000000EC-00000200 .text CreateInit__8daSaku_cFv */ void daSaku_c::CreateInit() { /* Nonmatching */ @@ -127,7 +130,7 @@ static s32 daSaku_Create(fopAc_ac_c*) { } /* 00001BB8-00001F28 .text _daSaku_create__8daSaku_cFv */ -void daSaku_c::_daSaku_create() { +s32 daSaku_c::_daSaku_create() { /* Nonmatching */ } diff --git a/src/d/actor/d_a_salvage.cpp b/src/d/actor/d_a_salvage.cpp index 5bb652973..70463c349 100644 --- a/src/d/actor/d_a_salvage.cpp +++ b/src/d/actor/d_a_salvage.cpp @@ -165,19 +165,3 @@ static BOOL daSalvageDraw(void*) { static BOOL daSalvageIsDelete(void*) { /* Nonmatching */ } - -/* 000025A4-000025EC .text setPos__11daSalvage_cFi4cXyz */ -void daSalvage_c::setPos(int, cXyz) { - /* Nonmatching */ -} - -/* 000025EC-00002620 .text getPos__11daSalvage_cFi */ -void daSalvage_c::getPos(int) { - /* Nonmatching */ -} - -/* 00002620-00002654 .text getScale__11daSalvage_cFi */ -void daSalvage_c::getScale(int) { - /* Nonmatching */ -} - diff --git a/src/d/actor/d_a_sk2.cpp b/src/d/actor/d_a_sk2.cpp index 00cbdc961..f3efd2832 100644 --- a/src/d/actor/d_a_sk2.cpp +++ b/src/d/actor/d_a_sk2.cpp @@ -5,6 +5,7 @@ #include "d/actor/d_a_sk2.h" #include "m_Do/m_Do_ext.h" +#include "d/d_bg_w_sv.h" /* 00000078-00000194 .text nodeCallBack__FP7J3DNodei */ static BOOL nodeCallBack(J3DNode*, int) { @@ -45,9 +46,3 @@ static BOOL useHeapInit(fopAc_ac_c*) { static s32 daSk2_Create(fopAc_ac_c*) { /* Nonmatching */ } - -/* 00000C78-00000C7C .text MatrixCrrPos__6dBgWSvFR13cBgS_PolyInfoPvbP4cXyzP5csXyzP5csXyz */ -void dBgWSv::MatrixCrrPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*) { - /* Nonmatching */ -} - diff --git a/src/d/actor/d_a_tag_attention.cpp b/src/d/actor/d_a_tag_attention.cpp index 807967661..a5588a5b1 100644 --- a/src/d/actor/d_a_tag_attention.cpp +++ b/src/d/actor/d_a_tag_attention.cpp @@ -15,7 +15,3 @@ s32 daTagAttention::Act_c::_create() { BOOL daTagAttention::Act_c::_execute() { /* Nonmatching */ } -/* 000005C4-000007E0 .text chk_inside__Q214daTagAttention5Act_cCFP4cXyz */ -void daTagAttention::Act_c::chk_inside(cXyz*) const { - /* Nonmatching */ -} diff --git a/src/d/d_bg_w_sv.cpp b/src/d/d_bg_w_sv.cpp index 3a443ff73..b357d16b6 100644 --- a/src/d/d_bg_w_sv.cpp +++ b/src/d/d_bg_w_sv.cpp @@ -3,7 +3,7 @@ // Translation Unit: d_bg_w_sv.cpp // -#include "d_bg_w_sv.h" +#include "d/d_bg_w_sv.h" #include "dolphin/types.h" /* 800AABFC-800AAC84 .text Set__6dBgWSvFP6cBgD_tUl */ @@ -35,9 +35,3 @@ void dBgWSv::TransPosWork(cXyz*, int, int, int) { void dBgWSv::TransPos(cBgS_PolyInfo&, void*, bool, cXyz*, csXyz*, csXyz*) { /* Nonmatching */ } - -/* 800AB23C-800AB2AC .text __dt__6dBgWSvFv */ -dBgWSv::~dBgWSv() { - /* Nonmatching */ -} -