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Automatically generate headers for all actors
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@@ -3,7 +3,7 @@
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// Translation Unit: d_a_obj_trap.cpp
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//
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#include "d_a_obj_trap.h"
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#include "d/actor/d_a_obj_trap.h"
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#include "dolphin/types.h"
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/* 000000EC-0000010C .text solidHeapCB__11daObjTrap_cFP10fopAc_ac_c */
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