Add stdint.h to types.h

This commit is contained in:
LagoLunatic
2026-08-18 10:41:11 -04:00
parent 443b783b1e
commit 48bb9796bc
7 changed files with 10 additions and 13 deletions
+2 -2
View File
@@ -22,7 +22,6 @@
#include "d/actor/d_a_bomb.h"
#include "d/actor/d_a_grid.h"
#include "res/Object/Ship.h"
#include "cstdint.h"
static char l_arcName[] = "Ship";
static Vec l_cannon_top = {85.0f, 0.0f, 10.0f};
@@ -4715,7 +4714,8 @@ cPhs_State daShip_c::create() {
fopAcM_SetMin(this, -325.0f, -50.0f, -325.0f);
fopAcM_SetMax(this, 325.0f, 570.0f, 240.0f);
fopKyM_create(fpcNm_WIND_ARROW_e, (std::intptr_t)this, 0, 0, 0);
// The this pointer is passed as the param for some reason, but it doesn't actually seem to be used?
fopKyM_create(fpcNm_WIND_ARROW_e, (intptr_t)this, 0, 0, 0);
offStateFlg(daSFLG_UNK2_e);
mAcch.CrrPos(*dComIfG_Bgsp());