Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+2 -2
View File
@@ -84,9 +84,9 @@ static void mode_dead(bita_class* i_this) {
type = 1;
if (type == 0) {
dComIfGp_particle_set(0x80e3, &i_this->current.pos, &i_this->shape_angle);
dComIfGp_particle_set(dPa_name::ID_SCENE_80E3, &i_this->current.pos, &i_this->shape_angle);
} else {
dComIfGp_particle_set(0x80e4, &i_this->current.pos, &i_this->shape_angle);
dComIfGp_particle_set(dPa_name::ID_SCENE_80E4, &i_this->current.pos, &i_this->shape_angle);
}
}