Populate particle IDs enum with placeholders and use them everywhere

This commit is contained in:
LagoLunatic
2025-03-06 17:37:20 -05:00
parent d882c16b55
commit 4a4624decf
80 changed files with 1429 additions and 353 deletions
+2 -2
View File
@@ -145,7 +145,7 @@ void daObjEbomzo::Act_c::check() {
r = tevStr.mColorK0.r;
g = tevStr.mColorK0.g;
b = tevStr.mColorK0.b;
mpParticleEmitter = dComIfGp_particle_set(0x828e, &current.pos, &current.angle);
mpParticleEmitter = dComIfGp_particle_set(dPa_name::ID_SCENE_828E, &current.pos, &current.angle);
if (mpParticleEmitter) mpParticleEmitter->setGlobalPrmColor(r, g, b);
}
}
@@ -170,7 +170,7 @@ void daObjEbomzo::Act_c::demo() {
mpParticleEmitter = NULL;
}
dComIfGp_particle_set(0x828f, &current.pos, &current.angle);
dComIfGp_particle_set(dPa_name::ID_SCENE_828F, &current.pos, &current.angle);
}
}